The real-time plug-in for video game developers utilizes the Unreal and Unity engines for distortion-free, human-like vision.
FOVO Technology Ltd.(FOVOTEC) has announced that its Dynamic Projection technology is open for limited early access for game development studios.
Dynamic Projection aims to mimic the way humans see and creates an enhanced yet naturalistic field of vision so that 3D games can run in ultra-wide fields of view at 60FPS in 4K with minimal distortion.Dynamic Projection can be used with the Unreal and Unity game engines (and even custom game engines).“The way we see the world around us is very different to how screens display it, but until now we've had no way to replicate this in a way designers and developers can access," said Robert Pepperell, co-founder and CEO of FOVOTEC.
“With wider fields of view, games can now deliver greater visual realism, improved situational awareness, and a more natural sense of speed and motion, which ultimately elevates the overall gaming experience.Once gamers try it, they won’t want to go back.” To ensure a high-touch collaboration, only a small group of game studios will be invited onto the early access phase.Participating teams may integrate Dynamic Projection into engines and pipelines of their choice, even during production, with no rebuilds or reworks.
Early access participants may be eligible for preferred licensing terms.
Journalist, antique shop owner, aspiring gemologist—L'Wren brings a diverse perspective to animation, where every frame reflects her varied passions.
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