For designers, graphics teams, and creators, the sample was developed in collaboration with Capacity Studios, and provides a fully designed, animated, and rigged project that explores a range of broadcast artist workflows.
Epic Games has released a new Sports Broadcast | Motion Design Sample the provides creators with a fully rigged sports graphics package that can jumpstart their projects and serve as a guided introduction to the Motion Design features of Unreal Engine.The Sports Broadcast | Motion Design Sample is now available to download for free from the Fab marketplace.
Created in collaboration with Capacity Studios, this sample includes over 40 fully designed, animated, and rigged assets to showcase workflows any broadcast artist might need.
It's also built entirely on Motion Design’s core toolset, with minimal use of Blueprints or other advanced features, making it accessible to a wide audience.Here’s a sizzle reel: The project makes use of a broad set of features in Unreal Engine’s Motion Design toolset, including: Transition Logic Rundown Cloners / Effectors Remote Control Material Designer Masking Animators / Modifiers Motion Design’s Custom Outliner This first version of the sample is designed in Unreal Engine 5.6.1.There will be an Unreal Engine 5.7 version that will take advantage of updated functionality implemented as a result of what was learned during the building of the project.
Dan Sarto is Publisher and Editor-in-Chief of Animation World Network.
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