Pixar Releases RenderMan 27

The most significant version release in a decade introduces RenderMan XPU final-frame renderer, replacing the current RIS architecture; the complete program rewrite takes full advantage of modern hardware platforms.
Pixar Animation Studios has just released RenderMan version 27, which introduces RenderMan XPU as a final-frame renderer for feature animation and VFX, replacing Pixar’s current RIS architecture.According to the company, this update involved a complete rewrite and represents the most significant RenderMan release in 10 years, needed to take full advantage of today’s modern hardware.

RenderMan 27 introduces key advancements to XPU, allowing artists to utilize both CPU and GPU resources for creating high-quality final frames.XPU now supports checkpointing, essential for production rendering, enabling improved farm management.In addition, XPU now features deep data workflows, support for an advanced Stylized Looks toolset, and compositing capabilities such as mattes, and additional AOV options.

Artist workflows are accelerated further with interactive denoising powered by machine learning, reducing iteration times while maintaining image quality during live rendering sessions.Additional XPU enhancements include multi-GPU rendering, full support for mesh lights, support for all physical lights, and the integration of ILM’s MaterialX Lama.With improvements in final frame rendering with NVIDIA RTX PRO, Solaris workflows and expanded compatibility with the latest DCC tools, RenderMan 27 is fully aligned with the VFX Reference Platform 2024, ensuring stability and compatibility across industry pipelines.

Pixar CTO Steve May said, “At Pixar, RenderMan XPU has already been put to work on Toy Story 5, giving our artists unprecedented interactivity for cinematic lighting.Faster feedback means our filmmakers can focus more on creativity and story, while still delivering the uncompromising quality audiences expect from Pixar.” “With XPU, Pixar is unlocking the power of NVIDIA RTX for artists and studios,” said Richard Kerris, VP of Media and Entertainment at NVIDIA.“By combining unmatched performance with interactive workflows, RenderMan 27 empowers artists to create at the speed of their imagination.

At NVIDIA, we’re excited to see XPU redefine how studios approach final-frame rendering.” Pricing and other information is available here.Dan Sarto is Publisher and Editor-in-Chief of Animation World Network.
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