Built for real 3D production workflows, the program unifies fragmented generative AI tools into a single copilot editor for building production-ready 3D scenes.
Masterpiece X has launched WorldEngen, the first AI copilot designed for real 3D production workflows that aims to help professional teams bring AI models, media, 3D tools, and game engines together in one place to build complete, production-ready 3D scenes.Rather than generating isolated assets, WorldEngen understands project files, selects the right AI models, and connects to professional 3D software for end-to-end scene creation.
“WorldEngen was built to give creatives control over their vision,” said Jonathan Gagné, CEO of Masterpiece X.“It accelerates production so teams can spend less time managing tools and more time doing the creative work they love.” “We built 3D scenes in hours instead of weeks, and stakeholders were able to iterate in minutes instead of days,” said Robin Moulder, CEO of 3lb Games.“WorldEngen connected leading AI models directly into the 3D tools we already use, kept everything in one workflow, and reduced project costs by 75%.” WorldEngen is available to studios and creative teams building 3D content for games, interactive media, film, training, and simulation.
Teams can use WorldEngen directly or work with a WorldEngen-Certified Studio, a program that vets partners capable of delivering high-quality 3D content using modern AI-driven pipelines.
Journalist, antique shop owner, aspiring gemologist—L'Wren brings a diverse perspective to animation, where every frame reflects her varied passions.
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